Brawl Stars is a hot new freemium real-time strategy game from the makers of Clash of Clans and Clash Royale — Supercell. The game is centered around ‘brawlers’, and players get to have their very own brawler from Brawl Boxes, each of which contain one of the 15 different brawlers from different classifications. If the players are lucky, they might even get one of the two legendary brawlers in the game.
Just like the cards in both Clash of Clans and Clash Royale, Brawl Stars’ brawlers come in four types of rarity: Common, Rare, Epic, and Legendary.
Getting Familiar with the Brawl Stars Game Modes
Brawl Stars has four different game modes — each of them different in their own way, and each of them corresponding to a certain map unique to the mode. Knowing more about each game mode is actually crucial to one’s success in the game, as being aware of what to expect prevents disastrous mishaps, like being caught off guard or being clueless of what to do, in general.
Bounty, Heist, Showdown, and Smash & Grab are the four game modes in Brawl Stars, and this is what they’re like:
Perhaps the most entertaining and most laid-back of all the Brawl Stars’ game modes, Bounty mode mostly allows players the freedom to do whatever they please, as this mode virtually has no other rule or goal other than for players to kill as much brawlers as they can, and for them to earn as much stars as they can while they’re at it.
Bounty is a 3 against 3 game mode where players fight to gather more points than their opponents. The entire game, in this mode, only lasts for a total of two minutes and thirty seconds, and players gain points by killing as much brawlers as they can.
Brawlers earn a star for each successful kill they make — but they don’t if they die doing it. Each newly spawned brawler is worth one star, but every one of the stars earned during the game will automatically be transferred to the opposing team if the brawler dies.
As they continue to rack up their stars and their kills, their ‘Wanted’ status goes up as well, and as this goes up, the harder things will become for the brawlers. Players can earn as many as 7 stars, but the danger that goes with such number of stars make things extra harder — one false move and everything can change completely.
Bounty Mode Top Brawlers
- El Primo
The Maps under the Bounty game mode are:
- Snake Prairie
- Cabbage Patch
- Shooting Star
- Temple Ruins
- Outlaw Camp
- Terracotta Square
During the start of the game, a star appears in the middle of the map — which players can take for themselves in addition to the stars they’ll be collecting for every kill they make.
In the Showdown mode, which is deemed a lot harder than the Bounty Mode, players are not grouped in any way at all. Instead, a total of 10 players are placed in the map and gamers must play in a survival type of way as they try to take down everyone else around them.
Players can not try to hide or cower in the corners of the map as gas coming off from every edge of the map will slowly creep in during the game, which will basically force every brawler to try to get to that small section in the map that the gas can’t reach. Because this spot is too small for brawlers to share, they must each try to strong arm their way into that safe spot.
Showdown Mode’s map has Power-Ups scattered all over. Power-Ups are actually boxes that lie around in the map, which, when destroyed properly, give brawlers a boost in terms of damage and HP. Problem is, when brawlers die, these Power-Ups die along with them and must be re-collected again.
The last brawler standing is the winner of the game.
Showdown Mode Top Brawlers
- El Primo
Showdown Mode Maps
- Feast or Famine
- Skull Creek
- Stormy Plains
- Death Valley
Smash & Grab Mode
Just like the Bounty game mode, Smash and Grab mode is played with 3 against 3. But unlike the Bounty game mode, this mode is a whole lot riskier and a lot harder.
In the middle of the map on this mode is a gem mine, which is right smack in the center of a small arena. Gems are generated every few seconds in this mine, and teams must try to collect and protect the gems from their opponents as hard as they can.
Each gem collected by the brawler will stay with the brawler unless he dies — which means the goal of the opposing camp that have no control over the gems is to kill brawlers with gems. Once killed, gems collected by the dead brawler becomes free for all — anyone within the vicinity, teammate or not, can grab the gem and keep it for themselves.
If a team manages to collect as much as 10 gems, a 15-second countdown is triggered, during which the opposing team will try as hard as they can to knock the gems under the other team’s control down to any number below 10. If the team holding the majority gems actually manages to hold on to the gems for at least 16 seconds, they are automatically proclaimed winners.
Smash and Grab Top Brawlers
Smash and Grab Maps
- Bone Box
- Deep Hollows
- Hard Rock Mine
- Crystal Cavern
- Mushroom Cave
Also a 3 against 3 game mode is Heist, where one team is tasked to defend a safe that’s full of gems located by their spawn, while the other is supposed to try their best to destroy them.
In order for the attacking team to win, they need to damage the safe to the point where its HP is down to zero. For the defending team to win, on the other hand, they must try with all their might to keep the safe from taking in too much damage from the opposing team until the entire 2 minutes and 30 seconds of the game is up.
Heist Mode Top Brawlers
- El Primo
- Bandit Stash
- Kaboom Canyon
- Safe Zone